![]() In a round-about way, it is the way it always should have been… This happened for days after launch… and days turned into weeks, which turned into months… which turned into December 2011 and the announcement that Alan Wake was coming to PC in early 2012! So my unintended delay to buy Alan Wake for 360 wasn?t in vain. However, something strange happened: Every time I saw a copy sitting on a shelf, rather than pick it up, I couldn?t help but think about what the PC version could have been. ![]() Alas, when it did finally launch on 360 I still fully intended to play it thoroughly… I?m not talking RPGs either (although I do love quite a few of them), but narrative adventures that are best told through interactivity, which is precisely what Remedy was promising with Alan Wake. Being a fan of PC gaming, I shed a tear that day… You see, I happen to be a huge fan of story-driven, single player titles it?s the reason I play videogames. Then, as it neared closer to the game?s launch, Remedy announced the decision to cancel the superior PC version (zing!), opting instead to go 360 exclusive (naturally, I blamed on Microsoft Game Studios, not Remedy). I was always under the impression that Alan Wake was touted as being an Xbox and PC title. ![]()
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